// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
//  »Project«   Talina Gaming System (TgS) (∂)
//  »File«      TgS Common - Math API [Polynomial].c
//  »Author«    Andrew Aye (EMail: mailto:andrew.aye@gmail.com, Web: http://www.andrewaye.com)
//  »Version«   4.0
// ------------------------------------------------------------------------------------------------------------------------------ //
//  Copyright: © 2002-2010, Andrew Aye.  All Rights Reserved.
//  This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification,
//  are permitted provided that the following conditions are met: 
//    Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. 
//    Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following
//      disclaimers in the documentation and other materials provided with the distribution. 
//  Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived
//  from this software without specific prior written permission. 
//  The intellectual property rights of the algorithms used reside with Andrew Aye.  You may not use this software, in whole or
//  in part, in support of any commercial product without the express written consent of the author.
//  There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is".
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //


// START TGS - MATH ////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// ------------------------------------------------------------ //

#define MAT_ASSIGN  MAT_04_ASSIGN_EQN
#define C_TYPE      C_TgFLOAT32
#define TYPE        TgFLOAT32
#define MKL(A)      A##F
#define V(A)        A##_F32_04
#define V3(A)       A##_F32_03
#define V4(A)       A##_F32_04
#define M(A)        A##_F32_44
#define F(A)        A##_F32

#include "TgS Common - Math API [Matrix] [F] [S].c_inc"

#undef F
#undef M
#undef V4
#undef V3
#undef V
#undef MKL
#undef TYPE
#undef C_TYPE
#undef MAT_ASSIGN

// ------------------------------------------------------------ //

#define MAT_ASSIGN  MAT_04_ASSIGN_EQN
#define C_TYPE      C_TgFLOAT64
#define TYPE        TgFLOAT64
#define MKL(A)      A
#define V(A)        A##_F64_04
#define V3(A)       A##_F64_03
#define V4(A)       A##_F64_04
#define M(A)        A##_F64_44
#define F(A)        A##_F64

#include "TgS Common - Math API [Matrix] [F] [S].c_inc"

#undef F
#undef M
#undef V4
#undef V3
#undef V
#undef MKL
#undef TYPE
#undef C_TYPE
#undef MAT_ASSIGN

// ------------------------------------------------------------ //